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'Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.) When you cycle this card, you may search your library for a basic land card or a Desert card, put it...
({T}: Add {R} or {G}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
({T}: Add {R} or {G}.)
This land enters tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Dune: War for Arrakis is a thematic strategy board game centered around the Desert War events from the acclaimed Dune novel by Frank Herbert. In this asymmetric game, House Harkonnen...
The Spacing Guild is an expansion for Dune: War of Arrakis that brings the reinforcements of the Imperium to the aid of the players. Hire a Guild Heighliner and fill...
In the vast deserts of Dorne, being alone is a recipe for death. It’s only via strength in numbers that people can survive. House Martell drills this into their Dune...
'{T}: Add {C}.
When this land is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.
Exhaust — {3}{G}: Put a +1/+1 counter on this creature. Create a 3/3 green Elephant creature token. (Activate each exhaust ability only once.)
'{1}, Tap an untapped Desert you control: You gain 1 life.
This spell costs {3} less to cast if it targets a tapped permanent.
Exile target creature or Vehicle.