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Pokémon - Stage 2 HP: 90 Ability - Leave It to the Wind: Once during your turn (before your attack), you may return this Pokémon and all cards attached to...
Pokémon - Stage 1 HP: 110 Ability - Scorching Scales: Put 4 damage counters instead of 2 on your opponent's Burned Pokémon between turns. Burning Wind 70: Fire, Colorless, Colorless...
'Counter target creature spell.
Pokémon - Stage 2 HP: 90 Poké-Body - Cotton Spore: Whenever Jumpluff would be damaged by your opponent's attack, flip a coin. If heads, prevent all damage done to Jumpluff...
Pokémon - Stage 1 HP: 90 Dizzying Wind: Grass | Whenever your opponent plays a Trainer card from his or her hand during his or her next turn, your opponent...
Pokémon - Stage 1 HP: 90 Fairy Wind 50: Psychic Weakness: Metal ×2 Flavor Text: As long as this Pokémon bathes in sunlight, its cotton keeps growing. If too much...
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green...
Pokémon - Stage 2 HP: 140 Nadir Powder: Colorless, Colorless | Your opponent's Active Pokémon is now Confused and Poisoned. During Pokémon Checkup, put 8 damage counters on that Pokémon...
Pokémon - Stage 1 HP: 90 Fairy Wind 50: Psychic Weakness: Metal ×2 Flavor Text: As long as this Pokémon bathes in sunlight, its cotton keeps growing. If too much...
Pokémon - Stage 2 HP: 90 Ability - Leave It to the Wind: Once during your turn (before your attack), you may return this Pokémon and all cards attached to...
'Counter target artifact or creature spell unless its controller pays {4}.
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 1/1 green...