Sort by:
Pokémon - Stage 1 HP: 60 Psypunch 20: Psychic Bench Manipulation 20×: Psychic, Psychic, Colorless | Your opponent flips a number of coins equal to the number of Pokémon on...
'Kicker {7} (You may pay an additional {7} as you cast this spell.) Search target player's library for up to three cards, exile them, then that player shuffles. If this...
Pokémon - Stage 1 HP: 60 Psypunch 20: Psychic Bench Manipulation 20×: Psychic, Psychic, Colorless | Your opponent flips a number of coins equal to the number of Pokémon on...
Trainer - Item, Team Plasma Your opponent's Active Pokémon is now Poisoned. Flip a coin. If heads, your opponent's Active Pokémon is also Asleep. You may play as many Item...
'Inspired — Whenever this creature becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
'{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.
Pokémon - Stage 1 HP: 90 Prophecy: Psychic | Look at up to 3 cards from the top of either player's deck and rearrange them as you like. Dark Mind...
Trainer - Item, Team Plasma Your opponent's Active Pokémon is now Poisoned. Flip a coin. If heads, your opponent's Active Pokémon is also Asleep. You may play as many Item...
Pokémon - Stage 1 HP: 60 Psypunch 20: Psychic Bench Manipulation 20×: Psychic, Psychic, Colorless | Your opponent flips a number of coins equal to the number of Pokémon on...
'Inspired — Whenever this creature becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.
Pokémon - Stage 1 HP: 110 Ability - Hypnotic Pendulum: When your opponent's Active Pokémon is Knocked Out, flip a coin. If heads, choose which of your opponent's Benched Pokémon...
Pokémon - Stage 1 HP: 70 Poké-Body - Binding Aura: Your opponent can't play any Basic Pokémon or Evolution cards from his or her hand to evolve an Active Pokémon...