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'Flying {0}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though...
'Remove this card from your deck before playing if you're not playing for ante. {T}, Sacrifice this creature: Target opponent may pay 10 life. If that player doesn't, they reveal...
'Remove this card from your deck before playing if you're not playing for ante. {T}, Sacrifice this creature: Target opponent may pay 10 life. If that player doesn't, they reveal...
'Flying
At the beginning of your upkeep, this creature deals 1 damage to you.
'Whenever this creature blocks, flip a coin. If you lose the flip, remove this creature from combat and it can't block this turn. Creatures it was blocking that had become...
'Flying {0}: Flip a coin. If you win the flip, this creature phases out. If you lose the flip, sacrifice this creature. (While it's phased out, it's treated as though...
'{T}: Destroy target Djinn or Efreet.
'At the beginning of combat on your turn, choose one — • Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with...
Rainbows and Unicorns - why do they go together so well? Both are beautiful, magical and only appear in rare circumstances. So a Rainbow Unicorn just makes sense! Characteristics: The Rainbow...
'[+1]: Draw a card, then put a card from your hand on top of your library. [−1]: Exile another target permanent you own, then return it to the battlefield under...
'Flying
At the beginning of your upkeep, this creature deals 1 damage to you.