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$0.25 – $0.50
Flying When this creature enters, choose one — • Target creature gets +1/+1 until end of turn. • Surveil 1. (Look at the top card of your library. You may...
$0.25 – $0.75
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Beam me up {1}{B} (You may cast this...
$0.25
Whenever you face a dilemma, each opponent loses 1 life and you gain 1 life. (You face a dilemma as you choose one or more modes for a spell or...
$0.25
At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step. {2}, Sacrifice...
$0.50 – $1.00
Strange new worlds — All creatures get -X/-X until end of turn, where X is the number of differently named lands you control. If X is 6 or more, create...
$0.25 – $0.75
Draw a card. Beam me up {2}{U} (You may cast this card from your graveyard for {2}{U} if you also return a creature you control to its owner's hand. Then...
$0.25
Whenever this creature attacks, choose one — • Target creature you control gains deathtouch until end of turn. • Surveil 1. (Look at the top card of your library. You...
$0.25 – $0.50
Ward {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this artifact enters, exile target nonland...
$1.50 – $3.25
This spell can't be countered.
Double your life total. Draw cards equal to the number of cards in your hand. You have no maximum hand size until your next turn.
$0.25 – $0.50
Ward {2} (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this artifact enters, exile target nonland...
$1.75 – $2.25
This spell can't be countered.
Double your life total. Draw cards equal to the number of cards in your hand. You have no maximum hand size until your next turn.
$0.25 – $0.75
Whenever Jett Reno becomes tapped, surveil 1. If her power is 4 or greater, instead draw a card. Whenever you face a dilemma, put a +1/+1 counter on Jett Reno....