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Far to the north, the city of Wintergrad had been a haven in the cold. But now, it’s not just the icy wind that bites. Necromancers and zombies have besieged...
$31.99
Nestled between the arms of a steep rocky valley in the heart of the Webhollow, this elven settlement was formerly known as Emrith Thelantil, the Tower of Thunder. Now, however,...
$14.50
In The Forgotten Pacts supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the...
$29.75
In The Forgotten Pacts supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the...
Fight for the Rebel Alliance with Imperial Assault Ally Packs! The Rebel Troopers Ally Pack features three detailed figures of Rebel troopers, allowing you to replace the tokens found in the Core Set,...
$24.70
In this supplement for Frostgrave, players lead their warbands into the northern reaches of the city, exploring the ruined temples of the Frozen City to search for the lost secrets of...
$25.23
The Poor Fellows do not wear fancy armor. Their weapons are whatever was close by when they headed into combat. But enemy Commanders that discount their prowess in battle will...
$14.90
Long ago, the great city of Felstad sat at the centre of a magical empire. Its towering spires, labyrinthine catacombs and immense libraries were the wonder of the age, and...
'Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
'Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
'Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
'Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)