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'Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
'Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
'Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
'Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) This creature enters with a +1/+1 counter on it. Landfall — Whenever a land you...
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Whenever another creature you control enters, if it has greater power than Ensign Kim, put a +1/+1 counter on Ensign Kim. {2}, Remove two +1/+1 counters from among creatures you...
{T}: Add {C}.
{1}: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
{T}: Add {C}{C}.
{2}, {T}, Sacrifice this artifact: Draw two cards.
Trample
Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Strange new worlds — {4}{U}, {T}: Tap target creature. This ability costs {X} less to activate, where X is the number of differently named lands you control.
First strike Reckless Behavior — Whenever Beckett Mariner becomes tapped, put a promotion counter on her. Then if there are three or more promotion counters on her, remove those counters...