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'If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere,...
From $6.00
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $3.50
'If this card is in your opening hand, you may begin the game with it on the battlefield. Each nonland permanent you control is all colors. Lands you control are...
From $0.75
'Flash Domain — This spell costs {1} less to cast for each basic land type among lands you control. When this enchantment enters, exile target nonland permanent an opponent controls...
From $6.00
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $4.00
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
From $3.00
'Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much...
From $5.75
'Flying You don't lose unspent red mana as steps and phases end. When this creature dies, you may pay any amount of {R}. When you do, it deals that much...
From $5.75
'If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
$34.99
Battlefield Role: CharacterClass: MediumType: Cavalry Amongst the Lineage Elders who indulge in the base carnal satisfaction of combat there exists a small, but very dedicated and influential, minority for whom...
'If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities...
'If this card is in your opening hand, you may begin the game with it on the battlefield. You have hexproof. (You can't be the target of spells or abilities...