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From $1.50
Tiered (Choose one additional cost.) • Cure — {0} — Target permanent gains hexproof and indestructible until end of turn. • Cura — {1} — Target permanent gains hexproof and...
From $0.25
'{W}, Sacrifice this creature: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
From $0.75
'Return all artifact and enchantment cards from your graveyard to the battlefield.
From $0.25
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
From $59.50
'{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a...
From $3.25
'Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy...
From $0.25
'Flash
Flying
When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
From $1.25
'Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
From $2.75
'Return all artifact and enchantment cards from your graveyard to the battlefield.
From $3.50
'Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy...
From $3.25
'Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or...
From $36.25
'Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.