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From $25.25
'({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $14.50
'({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $5.75
'({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $7.00
({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $13.25
'({T}: Add {W} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$7.80
Bases, shades, and highlights your models with a single application
Water-based formula
Pot size: 18ml
From $5.50
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...
From $6.25
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...
$24.99
Battlefield Role: OfficerClass: Type: As an Officer to the Sacred Band the Seer's role is to enhance the Sacred Bands spellcasting and defensive abilities. The bonuses to Resolve and spellcasting prowess...
From $8.50
'({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
From $5.00
'As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with...
From $11.25
'({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.