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'Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the...
'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Daybound (If a player casts no spells...
'Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Daybound (If a player casts no spells...
'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
'Menace, haste Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound...
'Menace, haste Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound...
'Menace, haste Whenever this creature attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker. Daybound...