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'Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
'Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
'{T}, Exile a creature you control: Put a storage counter on this land.
{T}: Add {C} for each storage counter on this land.
'Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Enchant creature
Enchanted creature can't attack or block.
{1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
'Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn.
Location Ink: Amethyst Cost: 3 Willpower: 4 Lore: 1 Eternal Winter: When you play this location, choose an exerted character. While this location is in play, that character can't ready...
'Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Enchant creature
Enchanted creature can't attack or block.
{1}{W}, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
'Whenever a creature you control attacks alone, exile the top card of your library. You may play that card this turn.
Location Ink: Amethyst Cost: 3 Willpower: 4 Lore: 1 Eternal Winter: When you play this location, choose an exerted character. While this location is in play, that character can't ready...
Location Ink: Amethyst Cost: 3 Willpower: 4 Lore: 1 Eternal Winter: When you play this location, choose an exerted character. While this location is in play, that character can't ready...