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$25.20
During the course of World War II all the major powers were working on new and radical designs of weapons and equipment, the most famous among them being the German...
$0.25 – $1.00
Strange new worlds — Reveal the top X cards of your library, where X is the number of differently named lands you control. Put all permanent cards revealed this way...
$0.25 – $0.75
Flying When this creature enters, exile target creature card with mana value 3 or less from your graveyard. Create a token that's a copy of it. That token gains haste....
$5.25 – $6.50
({T}: Add {G} or {U}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$0.25 – $0.50
At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step. {2}, Sacrifice...
$0.25
At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step. {2}, Sacrifice...
$0.75 – $1.25
Whenever a creature dies, put a quest counter on this enchantment. Target opponent loses 1 life. That player loses 2 life instead if there are seven or more quest counters...
$0.25 – $0.50
Strange new worlds — When Ensign Chekov enters, each opponent exiles the top X cards of their library, where X is the number of differently named lands you control. For...
$0.25
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Whenever you cast a noncreature spell, put...
$0.50 – $1.00
Choose one — • Temba, His Arms Wide — Target creature gets +3/+3 and gains trample until end of turn. • Shaka, When the Walls Fell — Each opponent sacrifices...
$0.50 – $1.00
Strange new worlds — All creatures get -X/-X until end of turn, where X is the number of differently named lands you control. If X is 6 or more, create...