Sort by:
'Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
'Each player mills four cards. Return up to two instant and/or sorcery cards from your graveyard to your hand. Exile Bond of Insight.
Mind - Gear
{E}: [Reaction] — [Add] {MR}. (Abilities that add resources can't be reacted to.)
'Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until...
Mind - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Ignore [Deflect] while paying this spell's cost.
Give an enemy Body ({BR}) unit -5 {M} this turn.
9 cards per pack, 24 packs per box Alliance Insight will be arriving with a bang in Spring 2025! As we Link into the VRAINS once more, this 101-card core...
'Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until...
'Vigilance Land creatures you control have vigilance. Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until...
9 cards per pack, 24 packs per box, 12 boxes per case Alliance Insight will be arriving with a bang in Spring 2025! As we Link into the VRAINS once...
'Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
'Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.
'Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two...