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$0.25 – $0.75
Calm - Spell
Move an enemy unit. Then choose another enemy unit at its destination. They deal damage equal to their Mights to each other.
$45.25 – $56.25
Calm - Legend
{2}, {E}: Move a friendly unit to or from its base.
$2.00 – $4.00
Calm - Unit (Units with 0 {M} can conquer and hold.) When you play me, draw 1. [Deathknell][>] Choose an opponent. They reveal their hand. You can look at their...
$8.00 – $10.00
Calm - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 {M} this turn and another unit -2 {M} this turn.
$1.00 – $1.50
Calm - Unit If an opponent's score is within 3 points of the Victory Score, I enter ready. Stunned enemy units here have -8 {M}, to a minimum of 1...
$0.50 – $1.00
Calm - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Gain control of a spell. You may make new choices for it.
$2.25 – $3.25
Calm - Unit
When you play me, give a unit +8 {M} this turn.
$0.25
Calm - Legend
[Action] {E}: Give a friendly unit [Tank] this turn. (It must be assigned combat damage first.)
$0.50 – $2.25
Calm - Unit
[Shield]
[Tank]
When you [Stun] an enemy unit at a battlefield, you may move me to that battlefield.
$11.75 – $15.75
Calm - Unit
[Deflect] (Opponents must pay {RR} to choose me with a spell or ability.)
When you choose or ready me, give me +1 {M} this turn.
$15.00 – $16.00
Calm - Spell
Play a 2 {M} Sand Soldier unit token for each Equipment you control. Then ready two of them.