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'Creatures you control have hexproof.
Creatures your opponents control lose hexproof and can't have or gain hexproof.
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Flash Reach When this creature enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order. Evoke—Exile a...
'Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
'Creatures you control have trample.
Creatures your opponents control lose trample and can't have or gain trample.
Contents:– 1x 24-page Spearhead: Sand and Bone book: Includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: Sand and Bone, plus rules for the Cities of...