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From $0.25
'{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand....
From $6.25
'Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with this enchantment....
From $2.75
'{T}: Add {C}.
{1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
From $30.50
'Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power...
From $2.50
'Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power...
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.
'{T}: Draw three cards.
{2}{U}{U}: Return Arcanis to its owner's hand.