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'Destroy all enchantments or all nonwhite enchantments.
'Time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Storm (When you...
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
Return to the Elysian Quadrant! With the Sidereal Confluence: Proliferation card pack, you can add new colonies and real-time bidding to the acclaimed negotiation and engine-building game. These advanced colonies...
'End the turn. (Exile all spells and abilities, including this spell. The player whose turn it is discards down to their maximum hand size. Damage heals and "this turn" and...
'Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its...
'When this creature enters, choose one — • Remove two time counters from target permanent or suspended card. • Put two time counters on target permanent with a time counter...
'Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.
The year is 2048. A new economic war has erupted. Rare earth has become a key element for building new machines, leading private companies to arm next-gen submarine prototypes to...
'If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You...
'If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You...
'If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You...