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'Choose one —
• Destroy target red permanent.
• Return target Mountain to its owner's hand.
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
'{U}{U}, Return two Islands you control to their owner's hand: Return target creature to its owner's hand.
'{T}: Add {C}.
{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
'Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
'Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its...
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins — Whenever this creature attacks, put a flood counter on another target creature...
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
'{U}{U}: Tap target creature without flying.
'{T}: Add {C}.
{G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.