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'Tap all lands target player controls and that player loses all unspent mana.
'When you cast this spell, counter it unless you sacrifice a land. At the beginning of each player's upkeep, that player sacrifices a land of their choice. When there are...
'Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may...
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
'Devoid (This card has no color.) When you cast this spell, exile target artifact, enchantment, or land. Reach {2}{C}, Sacrifice a land: Return this card from your graveyard to your...
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.
'When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least...
'Flash
Ward {2}
This creature enters tapped unless it's your turn.
Mind - Spell
[Hidden] (Hide now for {RR} to react with later for {0}.)
Banish a unit, then its owner plays it to the same location, ignoring its cost.