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'First strike, haste
'Protection from white
'Flying
This creature can't block.
Even among the skittish and manic goblins, a wiz is considered a little odd. Their grasp of magic is ‘rudimentary’ at best and they prefer experimentation, rather than caution when...
'Whenever you put one or more counters on a Goblin, Orc, or Army you control, The Great Goblin deals 2 damage to target opponent. Whenever another Goblin, Orc, or Army...
'Other Goblins get +1/+1 and have mountainwalk.
'When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Other Goblin creatures you control attack each combat if able. At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste. Whenever this creature...
'When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with...
'Sacrifice a creature: This enchantment deals 1 damage to any target.
'Whenever this creature becomes blocked, it deals 1 damage to each creature blocking it.
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto...