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The Night’s Watch will gladly take in anyone and everyone in order to bolster their ranks. They are ever-vigilant protectors of the Wall, keeping Westeros safe from the terrors that...
The people of the frozen north, beyond the Wall, have customs and traditions that those in the bulk of Westeros would find strange at the best of times. The idea...
'Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.
'Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card...
'Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card...
Even further north than the lands of House Stark lays The Wall. This imposing edifice protects the relatively calm, rich, and fertile lands from the much wilder civilizations that live...
Flash This enchantment enters with X fire counters on it. If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that...
'Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card...
'When this enchantment enters, the Ring tempts you.
Whenever you cast an instant or sorcery spell, this enchantment deals 2 damage to each opponent.
'Equipped creature gets +4/+4 and has protection from white, blue, and red. Whenever equipped creature deals combat damage to an opponent, Sword of Fire and Ice and War and Peace...
In-keeping with the Baratheon doctrine of heavy arms and heavier armor, Champions of the Stag are knights in full plate mail atop massive destriers in plate barding. These juggernauts have...