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$0.50 – $1.00
Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature...
$6.00 – $10.00
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
$2.50 – $3.25
'Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
$2.50 – $3.25
Whenever you cast an instant or sorcery spell from your hand, exile that card with a dream counter on it instead of putting it into your graveyard as it resolves....
$36.50 – $51.75
'Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If...
$0.25 – $5.00
'Whenever this creature becomes untapped, you may pay {2}. If you do, draw a card. Whenever an opponent casts a spell from anywhere other than their hand, draw a card....
$6.00 – $7.00
'Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if this permanent is attached to a creature you control. If you...
$30.60
The Nomads are the rebels of the Human Sphere, roaming space aboard three colossal motherships, free from AI ALEPH control and corporate tyranny. Masters of cyberwarfare and unorthodox tactics, the...
$3.75 – $5.75
'Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact...
$13.00 – $15.00
'Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
$45.38
The Kestrel Colonial Force is a testament to PanOceania’s ability to adapt to the challenges posed by space colonization, using all the resources available to avoid losing the competitive advantage...