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'When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom...
{T}, Pay 1 life: Add one mana of any color.
'If you tap a permanent for mana, it produces twice as much of that mana instead.
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'Flash
Flying
When this creature enters, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.
'Tap all lands target player controls and that player loses all unspent mana.
'Whenever you cast a multicolored spell, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {X}{X}{X}, {T}:...
'Add {R} for each nonland permanent with art by the artist of your choice.
'Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}.
'At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you.
{T}: Add {C}{C}.
'Add {R} for each tapped land your opponents control.
'Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land of their choice. If the player does, they may copy this spell and may...