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'{X}{U}{U}, {T}: Return target creature with mana value X to its owner's hand. Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to...
'Hexproof [+2]: Each opponent loses 3 life and you gain 3 life. [0]: You draw two cards. Then each opponent may scry 1. [−3]: Exile target creature or enchantment. If...
'Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your...
'Whenever this creature deals damage to a Vampire, destroy that creature.
'Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
'When this creature enters, you may return target Aura or Equipment card from your graveyard to your hand.
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may...
'Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.
'Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Cycling {U} ({U}, Discard this card: Draw a card.)
'Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is...
'Whenever this creature deals damage to a Vampire, destroy that creature.
'Flying
Whenever this creature deals combat damage to a player, each player discards their hand, then draws seven cards.