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$6.25 – $13.25
'If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
$5.75 – $7.00
'When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it....
$7.75 – $11.00
'Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. (You may cast either half. That door unlocks on the battlefield. As a sorcery,...
$4.00 – $5.00
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
$2.50 – $16.75
'As this enchantment enters, choose a nonland card name.
Spells with the chosen name can't be cast.
$5.75 – $8.25
'At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
$38.00 – $41.75
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) At the beginning of your upkeep, return target creature card from your graveyard to the battlefield....
$13.75 – $17.25
'Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
$1.50 – $2.00
(As this Saga enters and after your draw step, add a lore counter.) I, II — Scry 2, then draw a card. III — Exile this Saga, then return it...
$21.50 – $28.25
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II — Destroy up to one target nonland permanent. III — Draw two...