Sort by:
'You gain 3 life for each creature attacking you.
'Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of {S} spent to cast this spell. Then draw a card for each creature...
'Other creatures you control get +0/+1.
'Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As...
'Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
'Escalate {2} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target player gains 4 life. • Untap up to two target creatures....
'Target player's life total becomes 20.
'You gain 3 life for each creature attacking you.
'Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
'You gain 3 life for each creature attacking you.
'Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield,...
'You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.