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'{T}, Mill a card: For each colored mana symbol in the milled card's mana cost, add one mana of that color. Activate only as an instant. (For example, if the...
'Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or...
'Choose one — • Stingerquill Charm deals 3 damage to any target. • Target creature gains first strike and deathtouch until end of turn. • Create a 2/2 colorless Wizard...
'Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
'Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until...
'Choose one — • Put two +1/+1 counters on target creature. • Exile target creature with power 2 or less. • Each opponent loses 3 life and you gain 3...
'Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
'Choose one —
• Counter target spell unless its controller pays {2}.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
'Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
'Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or...
'Choose one — • Destroy target Aura attached to a creature. • Target Soldier creature gets +2/+2 until end of turn. • Creatures you control gain vigilance until end of...
'Choose one —
• Counter target spell unless its controller pays {2}.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.