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'({T}: Add {B}, {R}, or {G}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
'This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
'Exile target permanent with mana value 1.
'({T}: Add {B}, {R}, or {G}.)
This land enters tapped.
Cycling {3} ({3}, Discard this card: Draw a card.)
'Enchant land
Enchanted land has "{T}: Counter target spell unless its controller pays {1}."
In 1942 and 1943 the British Field Artillery Regiments were still equipped with a mix of new OQF 25 pdr guns and old OQF 4.5-inch howitzers. These were fully motorised,...
'When this enchantment enters, draw a card.
Cards in graveyards can't be the targets of spells or abilities.
'Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness...
'This land enters with a charge counter on it. {T}: Add {C}. {X}{X}, {T}: Put X charge counters on this land. {3}, {T}, Sacrifice this land: Destroy each nonland permanent...
'This land enters tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B}.
'{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield,...