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'Protection from Spirits and from Arcane
'Flash As long as The Wandering Emperor entered this turn, you may activate her loyalty abilities any time you could cast an instant. [+1]: Put a +1/+1 counter on up...
'Defender (This creature can't attack.) This creature enters with a +1/+1 counter on it. At the beginning of each player's upkeep, that player draws a card for each +1/+1 counter...
'Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
{1}{G}{G}: Target creature gains forestwalk until end of turn.
'Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature.
'Prevent all noncombat damage that would be dealt to you and other permanents you control.
[−2]: Exile target creature with power 4 or greater.
'Elves you control have "{T}: Add {B}." [+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a...
'Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
'Plainswalk Planeswalkerwalk (This creature can't be blocked as long as defending player controls a planeswalker.) Whenever Plain Walker deals combat damage to a player or planeswalker, planeswalk. (If you're playing...
'Elves you control have "{T}: Add {B}." [+1]: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. [0]: Create a...
Other permanents you control have "{T}: Add one mana of any color."