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'Enchant creature Enchanted creature gets +3/+3. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to...
'{T}: Add {W} or {B}. {T}, Pay 1 life: Add {G}, {U}, or {R}. {7}: Put seven +1/+1 counters on this artifact. It becomes a 0/0 Spirit creature in addition...
'Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.
'When this creature enters, create a 1/1 white Spirit creature token with flying.
{1}{B}, Discard two cards: Return this card from your graveyard to the battlefield tapped.
'Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more...
'Defender, first strike
'When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a...
'Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more...
'{TK}{TK} — Vigilance
{TK}{TK}{TK}{TK} — {1}, {T}: Tap target creature.
{TK}{TK} — 1/5
{TK}{TK}{TK} — 5/4
'Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.