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'Indestructible
{1}: Target creature with power 5 or greater gains indestructible until end of turn.
'{R}: This creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
'Trample
Other Heroes you control have trample.
Whenever a Hero you control becomes blocked, put a +1/+1 counter on that Hero for each creature blocking it.
'Attacking creatures you control get +1/+0 and have menace.
'At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature...
'Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
This creature attacks each combat if able.
'At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand. Whenever you cast an instant or sorcery spell, this creature...
'Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Daybound (If a player casts no spells...
'[+1]: Untap two target lands.
[−1]: Create a 3/3 green Beast creature token.
[−4]: Creatures you control get +3/+3 and gain trample until end of turn.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
{3}{R}: Target creature can't block this turn.