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3 cards per pack, 6 packs per box, 20 boxes per case (SVEE-SP01) Seaside Memories Classes Contained: Forestcraft / Swordcraft / Runecraft / Dragoncraft / Abysscraft / Havencraft / Neutral...
'Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
'As long as Kianne's power is even, you may cast noncreature spells as though they had flash. As long as Kianne's power is odd, you may cast creature spells as...
'Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
'Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you...
'When this enchantment enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.
'Exile target card from a graveyard.
Cycling {B} ({B}, Discard this card: Draw a card.)
'This land enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
'This land enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
'Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Flash Enchant creature you control Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback...
'Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.