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'Sacrifice a land: You gain 2 life.
'You may have this creature enter as a copy of any creature on the battlefield.
'Sacrifice a land: You gain 2 life.
'Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
'This land is every nonbasic land type. (Nonbasic land types include Cave, Desert, Gate, Lair, Locus, Mine, Power-Plant, Sphere, Tower, and Urza's.) {T}: Add {C}. {1}, {T}: Add one mana...
'{T}: Add {U}.
'Flying
{3}{U}: Untap this creature.
'Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
'{T}: Add {C}{C}{C}.
'Enchant land
Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."
'When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.
'{T}: Add {C}.
{T}, Sacrifice this land: Destroy target land.