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$9.00 – $11.25
'({T}: Add {U} or {B}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$0.25
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
$2.00 – $3.00
'This land enters tapped unless you control two or fewer other lands.
{T}: Add {B} or {G}.
$0.25
'This land enters tapped.
{T}, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
$1.50 – $3.50
'Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."
$5.25 – $5.75
'This land enters tapped unless you control two or more other lands.
{T}: Add {U} or {B}.
$0.25
'As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
{T}: Add {B} or {R}.
$0.25 – $0.50
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.
$0.25 – $0.50
'This land enters tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from this land: Add one mana of any color.
$1.25 – $4.75
'{G}{G}: This creature gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}{B}: This creature...
$0.50 – $2.00
'Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.