Sort by:
'Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
'Ferocious — If you control a creature with power 4 or greater, damage can't be prevented this turn.
Wild Slash deals 2 damage to any target.
'Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
'Flash (You may cast this spell any time you could cast an instant.)
Defender
This creature can block an additional creature each combat.
'When this creature dies, add {C}{C}{C}.
'Flying
'Each other Warrior creature you control enters with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample.
'Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
'Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
'When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature...
'When this creature enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature...