Sort by:
'Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the...
'First strike, hexproof Whenever Narset attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their...
'[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. [−2]: Draw a card, then you may discard a card. When...
'[+1]: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. [−2]: When you next cast...
'[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. [−2]: Draw a card, then you may discard a card. When...
Narset's Rebuke deals 5 damage to target creature. Add {U}{R}{W}. If that creature would die this turn, exile it instead.
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.
At the beginning of your end step, you may discard your hand. If you do, draw cards equal to the number of spells you've cast this turn.
'Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your...
'Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Flying, vigilance Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the...
'Take an extra turn after this one. Exile Part the Waterveil. Awaken 6—{6}{U}{U}{U} (If you cast this spell for {6}{U}{U}{U}, also put six +1/+1 counters on target land you control...