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'Knight creatures you control have double strike.
'Protection from white
Cycling {2} ({2}, Discard this card: Draw a card.)
Item Ink: Emerald Cost: 3 Suppressed Anger: {Exert} — Put 1 damage counter on chosen character. Mindless Rage: {Exert} — Each opposing damaged character gains Reckless until the start of...
'First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
'Target opponent discards two cards. Awaken 3—{5}{B} (If you cast this spell for {5}{B}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental...
'Trample
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
'First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
'Suspend 5—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with five time counters on it. At the beginning of your upkeep, remove...
Knight Paladins fight on fiery barded warhorses and are amongst the most feared cavalry units. Armoured in heavy, ornate plate armour, the Paladins exult in combat, nothing is more sacred...
'Trample
This creature enters with a +1/+1 counter on it if an opponent lost life this turn.
'First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy...
'First strike (This creature deals combat damage before creatures without first strike.) Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy...