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'Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
'Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
'Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
'First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if...
'At the beginning of your upkeep, sacrifice this enchantment unless you sacrifice a Pegasus.
{1}{W}: Create a 1/1 white Pegasus creature token with flying.
'Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
As Mimeoplasm enters, exile up to X creature cards from your graveyard. It enters with three +1/+1 counters on it for each creature card exiled this way. {2}: Mimeoplasm becomes...
'You gain 4 life.
'Sacred Fire deals 2 damage to any target and you gain 2 life.
Flashback {4}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
'Lifelink Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only...
'Lifelink Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only...
'Flying
{3}{W}, Exile this card from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only if you control an enchantment and only as a sorcery.