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'Put target spell or nonland permanent into its owner's library second from the top.
'This land enters tapped. {T}: Add {G}. {2}{G}, {T}, Sacrifice this land: Look at the top five cards of your library. You may reveal a creature card from among them...
'Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.
'Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
'First strike Whenever Altaïr attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in...
'This land enters tapped.
{T}: Add {W}.
{3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
'Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
'Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip...
'Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you...
'Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it...
'Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Cycling {1} ({1}, Discard this card: Draw a card.)
'Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.