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'Flying
{T}: Create a 2/2 black Vampire creature token with flying.
{B}: Transform this creature. Activate only if you control five or more Vampires.
6 boxes per case Unleash the Bloodmoon Beast! Its gaze pierces the darkness. The full moon marking on its forehead shines deep red. Bloodmoon Ursaluna prowls the misty hollows of...
'{T}: Add {R}.
{R}, {T}: Target legendary creature gains first strike until end of turn.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Choose a creature type....
'Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
'At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of...
'Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip {2}
'{T}: Add {R}.
{R}, {T}: Target legendary creature gains first strike until end of turn.
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
'Whenever another creature dies, you may put X +1/+1 counters on Kresh, where X is that creature's power.
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
'{B}{B}{B}, {T}: Destroy target creature. If that creature dies this way, create a black Vampire creature token. Its power is equal to that creature's power and its toughness is equal...