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$2.50 – $6.00
'Flying
Whenever Teneb deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
$30.50 – $55.25
'Flying, vigilance, indestructible
Other permanents you control have indestructible.
$6.25 – $7.50
'Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [−3]: Return...
$2.00 – $3.50
'Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto...
$7.25 – $8.75
'Flying If you would proliferate, proliferate twice instead. {1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ({U/P} can be...
$0.25 – $2.00
'The first activated ability of an artifact you activate each turn costs {2} less to activate. [+1]: Draw two cards. Then discard two cards unless you discard an artifact card....
$2.75 – $7.00
'Flying, ward {2}
This creature enters prepared.
Whenever this creature attacks, you may exile eight cards from your graveyard. If you do, this creature becomes prepared.
$42.75 – $48.75
'Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they...
$2.00 – $2.50
'({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind...
$26.50 – $43.00
'Flying, vigilance, indestructible
Other permanents you control have indestructible.