Sort by:
'Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost {1} less to cast.
'Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.
'This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {R} or {W}.
Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only...
'Flying
This creature can block only creatures with flying.
{R}{R}: This creature gets +2/+0 until end of turn and deals 1 damage to you.
Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only...
'Flash
Flying
'Flying, haste, protection from white {5}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, it deals...
'Flying This creature can block only creatures with flying. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's...
'This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token. (It's an artifact with "{T},...
'This creature can't be blocked.
When this creature enters, return a creature you control to its owner's hand.
'Menace
At the beginning of your upkeep, each player draws a card and loses 1 life.