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'{2}{B}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on this creature, you...
'Target creature gets +1/+0 and gains first strike and haste until end of turn.
'When this creature enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
'Defender
{T}: Target creature gains haste until end of turn.
'Target creature gets +1/+0 and gains first strike and haste until end of turn.
'Target creature gets +1/+0 and gains first strike and haste until end of turn.
'Enrage — Whenever this creature is dealt damage, untap target permanent.
'Trample
{1}{R}: This creature gets +2/+0 until end of turn.
'Defender
{T}: Target creature gains haste until end of turn.
'{1}: Target creature with power 5 or greater gains trample until end of turn.
'Flying
'Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much {G}.
You don't lose unspent green mana as steps and phases end.