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'Flying, trample
At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents of their choice. If they don't, you draw two cards.
'This land enters tapped.
{T}: Add {B} or {R}.
'This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {B}{R}.
'Menace (This creature can't be blocked except by two or more creatures.)
{3}{R}: This creature gets +2/+0 until end of turn.
'({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with...
'Whenever this creature becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.
'Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those...
Travel the lands and prepare to barter in Winds of Exchange, the sixth expansion for KeyForge. Meet the Merchant Compacts of Ekwidon, a vast network of traders obsessed with making...
'Flying, trample Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they...
'Flying, trample Whenever Rakdos attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they...
In this Clue-inspired spin on Magic: The Gathering, your players will step into the roles of Ravnica's top detectives, gathering evidence to determine the killer, their weapon, and the scene of the...