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From $6.25
'{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
From $2.25
'This artifact enters tapped.
{T}: Add one mana of any color that a basic land you control could produce.
From $0.50
'(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Exile all nonland permanents that aren't legendary.
From $0.25
'Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) Flying, vigilance Whenever an opponent attacks with creatures, if two or more of those creatures...
From $4.75
'[+1]: Chandra Nalaar deals 1 damage to target player or planeswalker. [−X]: Chandra Nalaar deals X damage to target creature. [−8]: Chandra Nalaar deals 10 damage to target player or...
$14.50
Frostgrave Wizards Sonancers practice magic through the manipulation of sound and vibration. They can capture and hold noise, enhance it, redirect it, and even destroy it. The one thing they can’t do...
From $12.75
'Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
From $17.00
'This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
From $70.25
'Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip {1}
$0.25
'Flying When this creature enters, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have this creature's base power and toughness...
From $0.25
'Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you...
From $15.75
'Each player shuffles the cards from their hand into their library, then draws that many cards.