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'Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
'Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
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'Each player draws X cards.
Forecast — {2}{U}, Reveal this card from your hand: Each player draws a card. (Activate only during your upkeep and only once each turn.)
'Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result.
'Put target face-up exiled card into its owner's graveyard.
'If target opponent has more cards in hand than you, draw cards equal to the difference.
'{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
'All Sliver creatures have defender.
All Slivers have "When this permanent enters, draw a card."
'All Sliver creatures have double strike.
'This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any...
'Search your library for a land card, reveal it, put it into your hand, then shuffle.