Sort by:
'Create a 1/1 colorless Spirit creature token. Splice onto Arcane {W} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost....
'Changeling (This card is every creature type.)
Whenever another creature you control named Gladewalker Ritualist enters, draw a card.
'Whenever a Cleric creature you control becomes the target of a spell or ability, it gets +0/+2 until end of turn.
'Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice this enchantment.
'Until end of turn, whenever target creature deals damage, you gain that much life.
Draw a card.
Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay {1}. If you do, create a token...
'At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
'Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.