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Pokémon - Stage 1 HP: 100 Tricky Steps 30: Psychic, Colorless | You may move an Energy attached to your opponent's Active Pokémon to 1 of your opponent's Benched Pokémon....
Pokémon - Stage 1 HP: 120 Ability - Scent Collection: Once during your turn, you may use this Ability. Search your deck for up to 2 Basic Psychic Energy cards,...
Pokémon - Stage 1 HP: 80 Poké-Power - Sleep Pendulum: Once during your turn (before your attack), if Hypno is your Active Pokémon, you may make the Defending Pokémon Asleep....
Pokémon - Stage 1 HP: 110 Meditate 20+: Colorless, Colorless | This attack does 10 more damage for each damage counter on your opponent's Active Pokémon. Hypnoblast 70: Psychic, Colorless,...
Pokémon - Stage 1 HP: 90 Ability - Goodnight, Babies: Once during your turn (before your attack), you may leave both Active Pokémon Asleep. Zen Headbutt 50: Psychic, Psychic Weakness:...
Pokémon - Basic, Ultra Beast HP: 60 Divine Paper 40+: Metal, Metal | If your opponent has exactly 6 Prize cards remaining, this attack does 90 more damage. Weakness: Fire...
'Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Pokémon - Stage 2 HP: 90 Future Sight: Colorless | Look at the top 5 cards of your deck and put them back on top of your deck in any...
Pokémon - Stage 2 HP: 100 Poké-Power - Psy Shadow: Once during your turn (before your attack), you may search your deck for a Psychic Energy card and attach it...
Pokémon - Basic HP: 30 Psyshock 10: Psychic | Flip a coin. If heads, the Defending Pokémon is now Paralyzed. Weakness: Psychic ×2 Flavor Text: Using its ability to read...
Pokémon - Stage 1 HP: 110 Daydream 80: Psychic, Colorless | During your opponent's next turn, if they attach an Energy card from their hand to the Defending Pokémon, their...
Pokémon - Stage 1 HP: 90 Solar Suggestion: Psychic | Move up to 4 damage counters from any of your Pokémon to any of your opponent's Pokémon in any way...