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'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
'{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.
Contents:– 1x 24-page Spearhead: Sand and Bone book: Includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: Sand and Bone, plus rules for the Cities of...
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
'Each player loses half their life, then discards half the cards in their hand, then sacrifices half the permanents they control of their choice. Round down each time.
'As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
'Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn.
'Target player loses 1 life, discards a card, then sacrifices a permanent of their choice. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever...
'As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)